153 lines
4.1 KiB
Python
153 lines
4.1 KiB
Python
# There are 4 different types of patterns used when generating
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# a number that is to be placed in a rectangle 3X5 pixels. Combinations of these
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# are used to create a number pattern such as:
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# * * *
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# *
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# * * *
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# * *
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# * * *
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# 1) * * * Full Row
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# 2) * * Both Sides
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# 3) * Right Side
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# 4) * Left Side
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class CharacterDisplay:
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def __init__(self, unicorn):
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self.unicorn = unicorn
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def fullLine(self, start, row):
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for x in range(max(start, 0), start+3):
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self.unicorn.set_pixel(x, row, 255, 0, 0)
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def bothSides(self, start, row):
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if (start >= 0):
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self.unicorn.set_pixel(start, row, 255, 0, 0)
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self.unicorn.set_pixel(start+2, row, 255, 0, 0)
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def leftSide(self, start, row):
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if (start >= 0):
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self.unicorn.set_pixel(start, row, 255, 0, 0)
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def rightSide(self, start, row):
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self.unicorn.set_pixel(start+2, row, 255, 0, 0)
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def displayZero(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.bothSides(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displayOne(self, x, y):
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self.clearNumberPixels(x, y)
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self.rightSide(x, y)
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self.rightSide(x, y-1)
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self.rightSide(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayTwo(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.fullLine(x, y-2)
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self.leftSide(x, y-3)
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self.fullLine(x, y-4)
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def displayThree(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displayFour(self, x, y):
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self.clearNumberPixels(x, y)
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self.bothSides(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayFive(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.leftSide(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displaySix(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.leftSide(x, y-1)
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self.fullLine(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displaySeven(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.rightSide(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayEight(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displayNine(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displayNumber(self, x, y, number):
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if number == 0:
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self.displayZero(x, y)
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elif number == 1:
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self.displayOne(x, y)
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elif number == 2:
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self.displayTwo(x, y)
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elif number == 3:
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self.displayThree(x, y)
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elif number == 4:
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self.displayFour(x, y)
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elif number == 5:
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self.displayFive(x, y)
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elif number == 6:
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self.displaySix(x, y)
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elif number == 7:
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self.displaySeven(x, y)
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elif number == 8:
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self.displayEight(x, y)
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elif number == 9:
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self.displayNine(x, y)
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self.unicorn.show()
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def clearNumberPixels(self, x, y):
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for y1 in range(y, y-5, -1):
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for x1 in range(max(x, 0), x+3):
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self.unicorn.set_pixel(x1, y1, 0, 0, 0)
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self.unicorn.show()
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def displayTimeDots(self, x, y):
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self.unicorn.set_pixel(x, y-1, 255, 0, 0)
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self.unicorn.set_pixel(x, y-3, 255, 0, 0)
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self.unicorn.show()
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