Add ability to update colors
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parent
688db76bc6
commit
9749f51332
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@ -1,18 +1,16 @@
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# There are 4 different types of patterns used when generating
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# a number that is to be placed in a rectangle 3X5 pixels. Combinations of these
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# are used to create a number pattern such as:
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# There are 4 different types of patterns used when generating a digit that is
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# to be placed in a rectangle 3X5 pixels. Combinations of these are used to
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# create a number pattern such as:
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# * * *
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# *
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# * * *
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# * *
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# * * *
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#
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# 1) * * * Full Row
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# 2) * * Both Sides
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# 3) * Right Side
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# 4) * Left Side
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class CharacterDisplay:
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def __init__(self, unicorn, minX=0, maxX=15):
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@ -20,136 +18,136 @@ class CharacterDisplay:
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self.minX = minX
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self.maxX = maxX
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def fullLine(self, start, row):
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for x in range(start, start+3):
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self.setPixel(x, row, 255, 0, 0)
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def bothSides(self, start, row):
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self.setPixel(start, row, 255, 0, 0)
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self.setPixel(start+2, row, 255, 0, 0)
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def leftSide(self, start, row):
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self.setPixel(start, row, 255, 0, 0)
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def rightSide(self, start, row):
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self.setPixel(start+2, row, 255, 0, 0)
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def displayZero(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.bothSides(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displayOne(self, x, y):
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self.clearNumberPixels(x, y)
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self.rightSide(x, y)
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self.rightSide(x, y-1)
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self.rightSide(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayTwo(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.fullLine(x, y-2)
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self.leftSide(x, y-3)
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self.fullLine(x, y-4)
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def displayThree(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displayFour(self, x, y):
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self.clearNumberPixels(x, y)
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self.bothSides(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayFive(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.leftSide(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displaySix(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.leftSide(x, y-1)
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self.fullLine(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displaySeven(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.rightSide(x, y-1)
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self.rightSide(x, y-2)
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self.rightSide(x, y-3)
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self.rightSide(x, y-4)
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def displayEight(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.bothSides(x, y-3)
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self.fullLine(x, y-4)
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def displayNine(self, x, y):
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self.clearNumberPixels(x, y)
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self.fullLine(x, y)
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self.bothSides(x, y-1)
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self.fullLine(x, y-2)
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self.rightSide(x, y-3)
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self.fullLine(x, y-4)
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def displayNumber(self, x, y, number):
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if number == 0:
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self.displayZero(x, y)
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elif number == 1:
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self.displayOne(x, y)
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elif number == 2:
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self.displayTwo(x, y)
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elif number == 3:
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self.displayThree(x, y)
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elif number == 4:
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self.displayFour(x, y)
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elif number == 5:
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self.displayFive(x, y)
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elif number == 6:
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self.displaySix(x, y)
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elif number == 7:
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self.displaySeven(x, y)
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elif number == 8:
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self.displayEight(x, y)
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elif number == 9:
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self.displayNine(x, y)
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def displayDigit(self, x, y, digit, color):
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if digit == 0:
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self.displayZero(x, y, color)
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elif digit == 1:
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self.displayOne(x, y, color)
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elif digit == 2:
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self.displayTwo(x, y, color)
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elif digit == 3:
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self.displayThree(x, y, color)
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elif digit == 4:
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self.displayFour(x, y, color)
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elif digit == 5:
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self.displayFive(x, y, color)
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elif digit == 6:
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self.displaySix(x, y, color)
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elif digit == 7:
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self.displaySeven(x, y, color)
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elif digit == 8:
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self.displayEight(x, y, color)
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elif digit == 9:
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self.displayNine(x, y, color)
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self.unicorn.show()
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def clearNumberPixels(self, x, y):
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def clearDigit(self, x, y):
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for y1 in range(y, y-5, -1):
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for x1 in range(x, x+3):
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self.setPixel(x1, y1, 0, 0, 0)
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self.unicorn.show()
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def displayTimeDots(self, x, y):
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self.setPixel(x, y-1, 255, 0, 0)
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self.setPixel(x, y-3, 255, 0, 0)
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def displayTimeDots(self, x, y, color):
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self.setPixel(x, y-1, *color)
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self.setPixel(x, y-3, *color)
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self.unicorn.show()
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def displayZero(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.bothSides(x, y-1, *color)
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self.bothSides(x, y-2, *color)
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self.bothSides(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displayOne(self, x, y, color):
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self.clearDigit(x, y)
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self.rightSide(x, y, *color)
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self.rightSide(x, y-1, *color)
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self.rightSide(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.rightSide(x, y-4, *color)
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def displayTwo(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.rightSide(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.leftSide(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displayThree(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.rightSide(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displayFour(self, x, y, color):
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self.clearDigit(x, y)
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self.bothSides(x, y, *color)
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self.bothSides(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.rightSide(x, y-4, *color)
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def displayFive(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.leftSide(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displaySix(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.leftSide(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.bothSides(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displaySeven(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.rightSide(x, y-1, *color)
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self.rightSide(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.rightSide(x, y-4, *color)
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def displayEight(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.bothSides(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.bothSides(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def displayNine(self, x, y, color):
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self.clearDigit(x, y)
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self.fullLine(x, y, *color)
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self.bothSides(x, y-1, *color)
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self.fullLine(x, y-2, *color)
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self.rightSide(x, y-3, *color)
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self.fullLine(x, y-4, *color)
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def fullLine(self, start, row, r, g, b):
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for x in range(start, start+3):
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self.setPixel(x, row, r, g, b)
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def bothSides(self, start, row, r, g, b):
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self.setPixel(start, row, r, g, b)
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self.setPixel(start+2, row, r, g, b)
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def leftSide(self, start, row, r, g, b):
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self.setPixel(start, row, r, g, b)
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def rightSide(self, start, row, r, g, b):
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self.setPixel(start+2, row, r, g, b)
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def setPixel(self, x, y, r, g, b):
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if x >= self.minX and x <= self.maxX:
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self.unicorn.set_pixel(x, y, r, g, b)
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@ -4,15 +4,21 @@ from datetime import datetime
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class TimeDisplay:
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def __init__(self, characterDisplay, topRow):
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self.currentHour = [-1, -1]
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self.currentMinute = [-1, -1]
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self.characterDisplay = characterDisplay
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self.topRow = topRow
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self.currentHour = [-1, -1]
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self.currentMinute = [-1, -1]
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self.currentColor = (0, 0, 0)
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self.color = (255, 80, 0)
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self.hourStartColumn = -1
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self.timeDotsColumn = 7
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self.minuteStartColumn = 9
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self.characterDisplay.displayTimeDots(self.timeDotsColumn, self.topRow)
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self.characterDisplay.displayTimeDots(
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x=self.timeDotsColumn,
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y=self.topRow,
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color=self.color
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)
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def showTime(self):
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self.showHour(self.getHourDigits())
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@ -23,40 +29,44 @@ class TimeDisplay:
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self.currentHour[0] = hour[0]
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if hour[0] == 0:
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self.characterDisplay.clearNumberPixels(
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self.hourStartColumn,
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self.topRow
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self.characterDisplay.clearDigit(
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x=self.hourStartColumn,
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y=self.topRow
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)
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else:
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self.characterDisplay.displayNumber(
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self.hourStartColumn,
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self.topRow,
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hour[0]
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self.characterDisplay.displayDigit(
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x=self.hourStartColumn,
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y=self.topRow,
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digit=hour[0],
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color=self.color
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)
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if hour[1] != self.currentHour[1]:
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self.currentHour[1] = hour[1]
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self.characterDisplay.displayNumber(
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self.hourStartColumn + 4,
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self.topRow,
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hour[1]
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self.characterDisplay.displayDigit(
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x=self.hourStartColumn + 4,
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y=self.topRow,
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digit=hour[1],
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color=self.color
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)
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def showMinute(self, minute):
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if minute[0] != self.currentMinute[0]:
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self.currentMinute[0] = minute[0]
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self.characterDisplay.displayNumber(
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self.minuteStartColumn,
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self.topRow,
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minute[0]
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self.characterDisplay.displayDigit(
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x=self.minuteStartColumn,
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y=self.topRow,
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digit=minute[0],
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color=self.color
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)
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if minute[1] != self.currentMinute[1]:
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self.currentMinute[1] = minute[1]
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self.characterDisplay.displayNumber(
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self.minuteStartColumn + 4,
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self.topRow,
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minute[1]
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self.characterDisplay.displayDigit(
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x=self.minuteStartColumn + 4,
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y=self.topRow,
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digit=minute[1],
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color=self.color
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)
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def getHourDigits(self):
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